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Areum Pre-alpha v0.0.0.250

Posted by Michael Grand, 01 February 2013 · 659 views

Areum Pre-alpha v0.0.0.250 Download: Areum Pre-alpha v0.0.0.250

Combat is finished! This version has quite a few changes:
  • Attacks are now limited by an attack speed.
  • Characters now have health, which decreases as they are attacked; when a character's health reaches zero, it dies.
  • I've added combat messages so that you can tell what's going on a bit easier.
  • I've made it so that certain characters (such as the knights) cannot be attacked; this will be useful for preventing mass killings of shopkeepers.
  • As cool as it was, I've removed NPC's ability to use warp tiles, since it would just complicate map design at the moment.
  • Characters will also respawn when they die, which should make things easier. NPCs have a respawn delay, but PCs don't.
  • Attack damage is randomly calculated based on a damage range (minimum damage - maximum damage).
  • Attacks now require stamina, and they will drain your stamina even if you don't hit anything.
  • Stamina and health regenerate slowly over time.
We have an online chatroom where you can usually find myself and other developers, as well as other players: http://irc.ifthensoftware.net
We also have a Facebook page over at http://www.facebook.com/ifthensoftware
I have a Twitter account for development updates, which you can view here: http://twitter.com/ITS_Invisible
We also have an IndieDB page for Areum:
Posted Image
And finally, we have a devlog on TIGSource as well: http://forums.tigsource.com/index.php?topic=31227.0




Downloading it now!

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