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Merry Prankster Games

iPad version

Posted by gdunbar, in 10FF 24 January 2013 - - - - - - · 767 views

Here it is, a screenshot of 10FF running on an iPad Mini!http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_20243.jpg I am really psyched about this. This isn't just test or partial code; the complete engine is working, with "little" things like audio and everything. I believe the game is fully playable at this point, though I haven't gone th...

Level rendering

Posted by gdunbar, in 10FF 09 January 2013 - - - - - - · 736 views

Got level rendering working on the iOS simulator:http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_72603.png I had to show a screenshot of the very start of the beginning level, as I don't have the touch events wired properly yet and you can't move at all. The discerning eye will also note some face culling issues. And perf is crap. But defi...

10 Fantasy Fights runs on iOS! Sort of...

Posted by gdunbar, in 10FF 04 January 2013 - - - - - - · 713 views

Yes, the moment you've been waiting for! In all its glory, 10FF in the iPad simulator:http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_6097.png Oh wait, you thought that not only the game would run, but the graphics would render too? Well, that's asking a lot. You'll have to take my word for it that the game is, in fact running. But it seem...

Game UI render

Posted by gdunbar, in 10FF 03 January 2013 - - - - - - · 755 views

Happy Holidays everyone! Here is evidence of the UI rendering, with text (iOS simulator screenshot):http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_153147.png This is the actual 10FF UI. Other than some little glitches, you can successfully create a character and start a game! Which then crashes and burns before displaying a single frame....

January 2013 »


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