Jump to content

  • Log In with Google      Sign In   
  • Create Account

Banner advertising on our site currently available from just $5!


1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!






Level rendering

Posted by gdunbar, in 10FF 09 January 2013 · 517 views

Got level rendering working on the iOS simulator:

Posted Image

I had to show a screenshot of the very start of the beginning level, as I don't have the touch events wired properly yet and you can't move at all. The discerning eye will also note some face culling issues. And perf is crap. But definite progress.

Geoff




Nice work :)  But how does one use 'F#' keys on an iOS device???

Nice work smile.png  But how does one use 'F#' keys on an iOS device???

Haha, excellent eyes.

 

Step 1 is to actually get the game ported and working on iOS, and prove that it will work and run OK without having to revamp level designs or anything. Step 2 is to revamp the interface to account for a touch interface. Step 2 is not going to be easy... no keyboard, no hover, no right click... I'm not really sure how it's going to work, but it will be easier to design once I have a working prototype that I can modify as needed.

 

Thanks,

Geoff

Looking good!

I like it, good start

May 2015 »

S M T W T F S
     12
3456789
10111213141516
1718192021 22 23
24252627282930
31      

Recent Entries

Recent Comments

PARTNERS