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Hexadecagon Maze Day 4

Posted by puz, 25 August 2014 · 426 views

Day 4

Today I spent most of my time refactoring. But I also wrote new code at the last minute. Figure (12) is my initial attempt at maze generation.

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Admittedly, Figure (12) doesn't look as good as when all the walls were in, like Figure (7). I need to think of a way of improving this. If anybody has a good idea, please let me know.

Meanwhile, here’s a decent looking maze I wrote last year.




Is it removing too many walls, maybe?

Ferrous:

Thank you for the advice. I agree with you. I added code that prevents the maze creator from removing the 8 walls that make up the octagons. Doing so forced the paths to be circular. I posted a screen capture in my Day 5 post. Please take a look and tell me if it is an improvement over Figure 12.

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