Jump to content

  • Log In with Google      Sign In   
  • Create Account





vortxGE 2.0 progress

Posted by Lee A. Stripp, 04 March 2012 · 569 views

Today's updates :

Started the day with 2 things I wanted fixed..

1. Particles were spawning inside each other and as you may know this is bad when using physics :-) All fixed !! I build a spawn position list at creation time, works nicely. You can see the issue in my previous post (video).

2. Nokia Qt demo had no mouse take over functionality, so walking around a scene was a pain! All fixed, I was looking in the wrong place for the mouse position. QCursor::setPos() was the answer.


[EDIT]

Whats next :

Back to working on the Scene editor.




February 2016 »

S M T W T F S
 123456
789 10 111213
14151617181920
21222324252627
2829     

Recent Comments

PARTNERS