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vortxGE : Lighting

Posted by Lee A. Stripp, 16 September 2012 · 658 views

Bump Normal Mapping Lighting
Took a few days off to go fishing, now I'm back and hard at coding.

I worked on :
  • Lighting
  • Tangents
Lighting
I added back in the light manager for scene objects, shaders only support 3 lights at the moment for forward renders.

Tangents
With the new mesh system I had to rewrite the tangent calculations, good time to make some nice improvements.

Image 1 : iPad simulator
Attached Image

Image 2 : iMac 2010
Attached Image




Very nice artwork.
Lee Stripp is like a machine!! Just keeps on going!
LOL, thanks guys. I stopped working on the engine to make a simple App for Mac OS X. My first app for the AppStore. Back on the engine soon.

July 2015 »

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