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etodd makes games



All Ahead Full

Posted by , 14 February 2014 - - - - - - · 733 views

Progress report. Sir, we have inbound screenshots from the first two weeks of full-time development. Bearing zero nine five, range three hundred. Prepare countermeasures.

I added motion blur around the screen edges when the player is at their maximum speed:

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The phone has returned, but now it's in full 3D glory:

Posted Image

Some parts of the levels now build up dynamically when the player reaches them. Click to watch

I finally tightened up the visuals on the tutorial level:

Posted Image

And this level just started coming together today:
Posted Image

More news as it happens. Thanks for reading!

Mirrored on my blog





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