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etodd makes games

Screenshot Saturday 161

Posted by , 07 March 2014 - - - - - - · 684 views

This week I finished what will probably be the last map in the Kickstarter demo. It teaches the player about the "extended wall-run" ability, demonstrated here:

Clicky for gfycat

Normally, you hold Shift to wall-run. Now you can just keep holding Shift after you run out of wall, and you'll keep going.

I also fixed the water bugs from last week, so it looks much better now:

Posted Image

I've been worried that I don't have time in the demo to introduce every idea I have at a reasonable pace, so I'm thinking of including a "sandbox" map that just enables every ability and throws every idea at the player and lets them play around.

Here's the beginnings of that map:

Posted Image

Posted Image

The most important ability I haven't introduced in the demo yet is my crazy slow-motion predictive system that lets you build stuff like this:

Clicky for gfycat

That's it for this week. Thanks for reading!

Mirrored on my blog





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