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Hammering away on code and art

Posted by Servant of the Lord, in AdventureFar, Pixel art, Indie games, Design 15 January 2013 · 750 views

pixel art rpg tile
I've been busy with code, and though I've been making little progress, progress is being made.

Yesterday and today I tossed together some art for my game to give me a break in-between compiles. This week's theme has been rough wooden structures.

(Note: This art, like all the art I reveal on here, is copyrighted by me for use in my own projects, so duhnt ya be steelen' it!)
(Note 2: I reposted this from my broken website, JaminGrey.com | StrangerFlames.com)

Gallows:
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I'm not likely the texturing of the ropes too well, but other than that I'm quite pleased with the result.
There will probably be a gallows in two or three different towns... and depending on your judging decisions as a Guardian, you might get to hang a bandit or two.

Benches:
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These benches are for exteriors, like town squares or house gardens.

Cross for churches:
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There are a couple churches scattered through the colony, but only one plays any real significance in the plot.
The churches in the game are all Catholic since France was heavily loyal to the Catholic Church during the time period of the game (the game takes place a few years after the reformation, though that doesn't feature in the game).

Wooden outdoor stairs:
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Wooden floor:
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Check out my nicely staggered bonds! That's how floors are supposed to be laid... or at least how I've always laid them, every single time (all one of them) that I did so.

Wooden fence:
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I was too lazy to make the north-south fences for this fence set. =)

Wooden posts:
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Just a couple wooden posts with no particular purpose.

I hope everyone is doing well, and that your projects are progressing better than mine is! Posted Image




Very nice art, i am interested to see what these would look like in game.

Impressed as always! smile.png

Thanks!

I'd also like to see what it looks like in-game. mellow.png

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