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kseh's blog



RPG Project - Post 6

Posted by kseh, 22 March 2013 · 630 views

Added some collision detection style logic to help better plan tree placement. Went from randomly planting around 57k trees to create an impassible forest to using only 39k trees for the same effect. Also found some settings that will be good for thinner forests when I start looking into adding more variety in the terrain.Added in some serialization code...


RPG Project - Post 5

Posted by kseh, in RPG Project 08 March 2013 · 537 views

Memory leaks have pretty much been at the center of my focus for this project for the past few weeks. There really isn't a lot that's interesting to post about while trying to hunt these things down. And up until about two days ago, the only posts I would've been making would've been appeals for help and possibly questioning the help offered. I had though...





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