Jump to content

  • Log In with Google      Sign In   
  • Create Account

kseh's blog

RPG Project - Post 4

Posted by , 22 January 2013 - - - - - - · 1,056 views

Winter and summer screenshots. Though apparently flowers still grow during winter.

Attached Image Attached Image

I have a whole lot of code that does in some way what I want it to but it's by no means organized to be able to intentionally create different levels yet. Layering still doesn't work quite right and I have no way to descend into the caves below. Even if I had some kind of stairway, I don't think my code could support moving around there at all since I added in the trees. Also, not really sure if the frame rate being displayed is at all accurate. But what bothers me the most right now is that I have what I think is a really bad flicker on the trees which is especially noticeable in the winter scenes.

I could use some advise on the flicker problem. Right now, everything is just blt to a back buffer every frame and then the final result is blt to the screen. I'm not expecting the trees to change much though there will be the ability to chop them down or perhaps for a quantity of them to become fallen due to an area of effect spell. If anyone can suggest some techniques to look into, it'd be appreciated.





January 2013 »

S M T W T F S
  12345
6789101112
13141516171819
20212223242526
2728293031  

Recent Entries

Recent Comments

Latest Visitors