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Designing: The Game and Its Content



MMO: Spectrum Of Design - Part 3 Does This Rollercoaster Have Sand?

Posted by sunandshadow, 11 June 2016 · 120 views
themepark, sandpark, mmo, rpg and 3 more...
Spectrum Of Design
a blog series by sunandshadow
aka Mare Kuntz  
Blog #3: Does This Rollercoaster Have Sand?
(Themeparks, Sandboxes, and Sandparks)  Themeparks and Sandboxes represent two different philosophies about what a gameplay experience should be like. Themeparks are concerned with giving players a well-paced, story-rich experience. T...


MMO: Spectrum Of Design - Part 2 Fishing For Grouper Or Sole?

Posted by sunandshadow, 11 June 2016 · 87 views
group, solo, party, extrovert and 2 more...
Spectrum Of Design
a blog series by sunandshadow
aka Mare Kuntz    Blog #2: Fishing For Grouper Or Sole?
(Designing For Group Play Or Solo Play) In the previous blog I talked about solo adventurers, adventuring parties where each character is controlled by one player, and adventuring parties (or sports teams or armies) where all the cha...


MMO: Spectrum Of Design - Part 1 To Avatar Or Not To Avatar?

Posted by sunandshadow, 11 June 2016 · 98 views
mmo, rpg, avatar, character and 3 more...
MMO: Spectrum Of Design
a blog series by sunandshadow
aka Mare Kuntz  
Blog #1: To Avatar Or Not To Avatar?
(No, not that movie with the blue cat-aliens.) One of the most basic divides among game types is one of the least talked about, because it's one of the few that doesn't provoke much controversy among players. Arguments about group play...


MMO: Spectrum Of Design - Part 0 Introduction

Posted by sunandshadow, 11 June 2016 · 81 views
MMO, design, genre
Spectrum of Design 0, 1, and 2 were originally published on MMOsite.com MMO: Spectrum Of Design
a blog series by sunandshadow
aka Mare Kuntz    Blog #0: Introduction
Welcome! This series will look at the many choices involved in designing a game, and how these choices result in the wide spectrum of MMOs there are today, and possibly some n...


Part 2 of Developing a Game Idea: Fill-In-The-Blank Game Description

Posted by sunandshadow, 12 August 2013 · 262 views
sunandshadow, wildwright, guide and 9 more...
Fill-in-the-blank description of game's genre and other basic properties from my guide:

[NameOfGame] will be a [2D or 3D or ?D] [optionally name the art style, e.g. anime] [singleplayer or multiplayer] [VPS/RPG/SIM/etc.] game where the player has [a small number or a large number] of [type of pet if you know it already] which which they do [combat or ot...






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