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Out Of The Ashes



slow days...

Posted by Burnt_Fyr, 14 June 2014 · 115 views
splatting
slow days... I Haven't had as near as much time as I thought I would, which is not even close to the amount of time I wish I had, but I have got a few small victories here and there. My animation editor is coming along nice, the bones are working peachy, though I've yet to add a mesh to the skeleton. The interface is also quite clunky atm, and I was really getting tir...


little steps

Posted by Burnt_Fyr, 24 May 2014 · 308 views

little steps Busy as a jazz solo again this week. But as of yesterday, I am officially finished the academic year, and can spend a bit more time working on personal projects. I worked in small spurts on lots of things, optimizing some math functions, cleaning up some source files, a bit of win32 ui work, etc. Nothing major to report, but I remembered a picture this time.


Quaternions and not much else

Posted by Burnt_Fyr, 20 May 2014 · 259 views

Well, it was a slow week. Actually a frantic one, without a lot of free time to work with. Coupled with a camping trip to the beautiful Jasper National Park, I didn't get much of anything accomplished. Which is fine, because I think Gaiiden is missing this journal on purpose (http://public.gamedev5.net//public/style_emoticons/default/blink.png )

I worke...


Stressed to the point of...

Posted by Burnt_Fyr, 20 May 2014 · 262 views

Stressed to the point of... It's been a slow slog this week. I'm currently landscaping the back yard in preparation for Mother's day, which is when the wife traditionally starts her garden. Bricklaying is hard work, but it's nice using the mathematical means I have acquired through game dev to ensure my bricks run straight and true(for the most part). As a result, I've not had alot...


Perlin Noise, more updates.

Posted by Burnt_Fyr, 26 April 2014 · 394 views

Perlin Noise, more updates. I spent quite a bit of time this past week with GD user Cozzie, who was having issues understanding the logic behind OBB plane collisions. It's always a great sense of accomplishment when I can help others to understand something that seems a mystery to them. In the real world I'm a tradesperson, and have been teaching apprentices at a post secondary inst...


Slighty Behind Schedule

Posted by Burnt_Fyr, 20 April 2014 · 375 views

Slighty Behind Schedule I keep telling myself that this will be a weekly journal, but of course I am slightly behind schedule. and it seems more and more this is the position i find myself in when it comes to programming. So much to do and so little time.

I have made quite a bit of progress on things, but am working on many projects at once, so each is well, slightly behind sch...


Looking forward

Posted by Burnt_Fyr, 07 April 2014 · 404 views

Looking forward Well, I have made back most of what i have lost, although I'm not 100% sure I like what I have, it is working for the most part. I started working on a deferred rendering demo, but since I had never used textures as render targets, I have a bit of infrastructure to build up. Juggling resources between 2 levels(soon to be 3) of direct x, as well as OGL, is...


Happy Friday

Posted by Burnt_Fyr, 21 March 2014 · 357 views

Well, still working away at the rebuild . And speaking of rebuilds, my poor truck gave up the ghost. A faulty seal caused my transmission to bleed dry, albeit with little indication of a problem until it was too late. 3800$ later and I have a rebuilt transmission and new clutch and the beast is back on the roads.

The hit on the finances is doubly strong,...


Monday blues

Posted by Burnt_Fyr, 03 March 2014 · 340 views
c++, win32, beginner, directx
Monday blues It's definitely a Monday. I'm tired, and there is not enough coffee in the world to fix that...

I spent most of the weekend reimplementing functionality that I had had working previously before my lapse in judgement cost me 6 months of work. It seems odd to me now how reliant we are on digital suitcases that can carry much more then a typical jumbo jet....


and again...

Posted by Burnt_Fyr, 25 February 2014 · 345 views

Well after a massive oversight by me, and a short lived usb stick by ____________, It seems I've lost my previous 6 months work or so. I should be quite devastated, but in reality most of that time was spent mucking around and not getting too much work done. The downside of course is that any improvements I have made are lost, and i am stuck trying to rem...






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