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Leadwerks Developer Blog



Leadwerks 3.1 Enters Beta; Heading to Steam Dev Days

Posted by Josh Klint, 29 October 2013 · 725 views
Linux, Ubuntu, SteamOS
Leadwerks 3.1 has entered the beta testing phase on schedule according to our development plan laid out in the Leadwerks for Linux Kickstarter campaign. Supporters who chose the SUPER BACKER reward have been granted access to try the early builds of Leadwerks for Linux.

We chose to use the excellent Code::Blocks IDE for Linux development. Beta teste...


Building Leadwerks for Linux and SteamOS

Posted by Josh Klint, 05 October 2013 · 475 views

Building Leadwerks for Linux and SteamOS Compiling Leadwerks for Linux using the Code::Blocks IDE wasn't very hard. I particularly like the way Code::Blocks handles files in projects. Instead of creating your own "fake" file system in the project explorer, you just add the folder or files you want, and they are organized in a hierarchy that matches the file system.

I found the X windowing sy...


Build a Killer Linux Gaming Machine for $430

Posted by Josh Klint, 04 October 2013 · 492 views

Several people have asked me for my hardware recommendations for a new Linux gaming machine. I get rather frustrated by PC manufacturers who load computers up with expensive Intel CPUs and extra RAM you don't need , and then forget to include a graphics card. Or they proclaim PC gaming is not dead and proudly announce their "gaming machine" with...





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