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Leadwerks Developer Blog



Procedural Terrain

Posted by Josh Klint, 29 July 2013 · 986 views

I wanted to add some default procedural generation tools in the Leadwerks 3.1 terrain editor. The goal is to let the user input a few parameters to control the appearance of their terrain and auto-generate a landscape that looks good without requiring a lot of touch-up work.
Programmers commonly rely on two methods for terrain heightmap generation,...





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