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The Game Prodigy - GameDev.net Edition



Gameplay is King, Story a Distant Second

Posted by BriceMo, 20 January 2011 · 392 views
game design, uncharted 2, story

In this game design article we cover the amazing design choices in Uncharted 2
that allowed for non-stop...


Better to be Profitable or Innovative? Setting Strong Dev Goals

Posted by BriceMo, 19 January 2011 · 378 views
goal setting, scheduling and 1 more...
This post originally came from game design site TheGameProdigy.com. Visit for more articles on practical and killer game...


Bang For Your Buck: Getting the Most Out of Your Dev Time

Posted by BriceMo, 18 January 2011 · 225 views
game design, momiga
This post originally ran on game design site TheGameProdigy.com. Visit for more resources on practical and killer game design.

Posted Image


As a game developer,...





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