Jump to content

  • Log In with Google      Sign In   
  • Create Account

Interested in a FREE copy of HTML5 game maker Construct 2?

We'll be giving away three Personal Edition licences in next Tuesday's GDNet Direct email newsletter!

Sign up from the right-hand sidebar on our homepage and read Tuesday's newsletter for details!


We're also offering banner ads on our site from just $5! 1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.






I moved the ZFXCE2-repository to github

Posted by Kimmi, 27 March 2013 · 566 views

zfxce2
Just if anyone is interested in: I moved the ZFXCE2-repository from SourceForge to Github. You can find it here: https://github.com/kimkulling/zfxce2

I did some progress in the rendering system:
  • Currently the whole transformations a re done via registered transformations groups.
  • I also introduces a base scene-graph. Currently no culling is done.
  • I fought a lot with the concept of a separate renderthread ( currently I am having only one Direct3D9 renderer finished ). What I now have is a simpe renderer for models imported with assimp.
If my little daugther let me some time I am working on a simple space-shooter, which is using the ZFXCE2. But it takes a loooot of time.




Update: fix the link.

November 2014 »

S M T W T F S
      1
2345678
9101112131415
16171819202122
23 242526272829
30      

Twitter

PARTNERS