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A C64 Game - Step 84

Posted by Endurion, in C64 26 January 2013 · 689 views

And here's the next portal. I hope you don't mind the slower pace, I'm working on a bigger step in the background.Have fun!Previous Step   Next Step


A C64 Game - Step 83

Posted by Endurion, in C64 19 January 2013 · 670 views

And here's a new extra for Sam. It works similar to the super bullet. For every demon blood picked Sam can destroy an enemy with one touch. The code is quite similar to the super bullet. Add a new counter variable (DEMON_BLOOD), a new item image, make it possible for the item to spawn as well.At the item pickup we add this. If the player is Sam (means x =...


A C64 Game - Step 82

Posted by Endurion, in C64 12 January 2013 · 583 views

A few very small updates coming up, here's the next portal stage. Have fun! Previous Step   Next Step


A C64 Game - Step 81

Posted by Endurion, in C64 05 January 2013 · 611 views

A new pickup! And it shines http://public.gamede...fault/smile.png Sometimes one of those wondrous bullets of Samuel Colt will be dropped. Those can kill any enemy with one shot, so use them well! The changes are quite simple. In the PickupItem routine we add a handler for those new items:                  cmp #ITEM_SUPER_BULL...





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