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A C64 Game - Step 88

Posted by Endurion, in C64 23 February 2013 · 585 views

And finally, here's the big boss. Expect him to put up quite a fight once he is completed. Note that currently you cannot kill the last part. First of all, the boss is not just simply there, it is entering with a few flashes. We reuse Dean's shot flash code for this. To mark the final boss entry we use a new bit in the level config byte:   ;final boss i...


A C64 Game - Step 87

Posted by Endurion, in C64 16 February 2013 · 694 views

And the last portal stage, I promise http://public.gamedev.net//public/style_emoticons/default/smile.png  Previous Step    Next Step


A C64 Game - Step 86

Posted by Endurion, in C64 09 February 2013 · 508 views

And something different for a change: Added road side stones to the story pages to make it look a bit neater.Looks better in motion http://public.gamedev.net//public/style_emoticons/default/smile.png  It's actually pretty simple: We add a stone in front and one in the back. Store positions and update them every frame with different deltas.Start with the p...


A C64 Game - Step 85

Posted by Endurion, in C64 02 February 2013 · 601 views

And now? You guessed it, another portal stage http://public.gamede...smile.pngHave fun!Previous Step   Next Step





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