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A Keyboard and the Truth



Archive

Entries in July 2015
06 Jul Update 7/6 0 Comments
Entries in June 2015
16 Jun Update 6/16 0 Comments
08 Jun Our first offering on GitHub: object-model-serializer 2 Comments
03 Jun Update 6/3/15 0 Comments
Entries in May 2015
23 May Interview with 'SomeGuy' on our development of Static: Investigator Training 1 Comments
18 May Revel Immortal v24, and general update 0 Comments
Entries in April 2015
21 Apr Revel Immortal v23 is now live! 4 Comments
16 Apr Revel Immortal, Alpha version 22 is now live! 7 Comments
14 Apr Alpha Notice 5 Comments
10 Apr Revel Immortal alpha version 22 1 Comments
Entries in March 2015
31 Mar A Wonderful Milestone: we have released a game on steam 5 Comments
24 Mar 3/24 Crunch Crunch Crunch 1 Comments
06 Mar Progress and Crunch Time 3/6 2 Comments
Entries in February 2015
13 Feb Long Overdue Update 2/13 1 Comments
09 Feb Under-drive & Over-drive 0 Comments
Entries in January 2015
13 Jan Revel Immortal Update 1/13 2 Comments
Entries in December 2014
29 Dec Revel Immortal Update 12/29 1 Comments
09 Dec Revel Immortal Update 12/9 1 Comments
02 Dec Revel Immortal 12/2 Update 0 Comments
Entries in November 2014
14 Nov Ch..ch..changes 1 Comments
Entries in October 2014
27 Oct Progress, it's Happening! 3 Comments
21 Oct TL;DR or (No Images, no care) 5 Comments
Entries in September 2014
23 Sep Revel Immortal version 22-d sneak peek 0 Comments
19 Sep Update 9/19 0 Comments
Entries in August 2014
15 Aug 8/15 Revel Immortal Progress Update 3 Comments
Entries in June 2014
19 Jun Update 6/19 Work In Progress travel map 4 Comments
17 Jun Update 6/17 2 Comments
02 Jun Development Update 6/2 1 Comments
Entries in May 2014
28 May Back in the Swing 2 Comments
20 May Update 1 Comments
Entries in March 2014
31 Mar Revel Immortal version 21 is now live! 0 Comments
27 Mar Doors 3 Comments
24 Mar Update 3/24 0 Comments
17 Mar Progress on Shadowlith 0 Comments
10 Mar Revel Immortal: Project Update 2 Comments
07 Mar Revel Immortal 0.20 Open Alpha is now Live! 0 Comments
Entries in February 2014
25 Feb Responsibility in Game Development 1 Comments
24 Feb Weekend Work 0 Comments
19 Feb First 'mini-game' mechanic in Revel 1 Comments
15 Feb Work in progress on the Fiore Libri Tavern 1 Comments
15 Feb Revel Immortal 0.19 Alpha is now Live! 0 Comments
12 Feb Additional Notification Mechanisim 1 Comments
09 Feb New Title Screen art in the next release! 0 Comments
07 Feb Revel Immortal 0.18 is now Live! 0 Comments
04 Feb WebAudio API in next release 0 Comments
01 Feb New GUI coming in the next release 2 Comments
Entries in January 2014
31 Jan Revel Immortal 0.17 Alpha is now live 0 Comments
31 Jan Item Work, Spike in Usage, and the Next Update 3 Comments
29 Jan Configurable Hair Styles & Weapon Work 2 Comments
28 Jan First Round of Equipment Dye Colors 2 Comments



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