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Gnoblins - Development journal of an indie game



Archive

Entries in April 2016
02 Apr April update: the new procedural dungeon generator 3 comments
Entries in March 2016
08 Mar One week of optimizing: doubling your frame rate 1 comments
Entries in February 2016
21 Feb February update 2 comments
06 Feb Closed test session, could need some helping hands ! 11 comments
Entries in January 2016
27 Jan Preparing my engine for Vulkan API 0 comments
22 Jan January update: large creatures, polishing and preparing a closed test 4 comments
Entries in September 2015
27 Sep September update: the new mining interface 0 comments
Entries in August 2015
29 Aug August Update (Version 0.2.40) 1 comments
Entries in June 2015
27 Jun Gameplay update 1 comments
Entries in May 2015
24 May Environment Simulation 1 comments
08 May Materialsystem 0 comments
01 May Project 30: Model and texture stage done 4 comments
Entries in April 2015
26 Apr HTTP for gamelogic... are you insane ? 0 comments
12 Apr Project 20 7 comments
Entries in March 2015
29 Mar Art - Work in progress 7 comments
13 Mar Fluid simulation and swimming 2 comments
06 Mar Environemnt agents come to the rescue 0 comments
05 Mar Musing about swimming... 3 comments
Entries in February 2015
28 Feb Gnoblins is on facebook now 1 comments
16 Feb They are still alive... 7 comments
Entries in January 2015
19 Jan Useful debugging tools and features 7 comments
Entries in December 2014
03 Dec Breaking your engine/game... 1 comments
Entries in February 2013
28 Feb Gnoblins Alpha Demo released ! 7 comments
25 Feb Is Sony the new Lehman Bros. ? 6 comments
17 Feb Gnoblins Alpha Demo Trailer 6 comments
07 Feb Cel-Shading test 5 comments
05 Feb Gnoblins FAQ 5 comments
03 Feb Linux and more Programmer Art 3 comments
Entries in January 2013
18 Jan Playing around with environment/reflection maps 1 comments
Entries in November 2012
21 Nov Procedural content generation and me 8 comments
15 Nov Some random thoughts about the future of the game industry 8 comments
Entries in October 2012
10 Oct Rat Creature Wip II 5 comments
06 Oct Rat Creature Wip 5 comments
Entries in September 2012
30 Sep New Programmer Art 6 comments
25 Sep New ingame video of gnoblins. 3 comments
Entries in August 2012
27 Aug Splash Screen Wip 1 comments
12 Aug Gnoblins Survival Guide 4 comments
Entries in July 2012
09 Jul Procedural content generation: a practical approach 4 comments
01 Jul First tutorial video released 2 comments
Entries in May 2012
26 May Wooow... not too fast... 5 comments
19 May New Version of Gnoblins is out ! 1 comments
03 May What comes next ? 0 comments
Entries in April 2012
27 Apr Pre-Alpha is out now ! 2 comments
26 Apr OMG... I've done it...Permadeath 0 comments
22 Apr Creating the first release candidate and its pitfalls 0 comments
10 Apr Pre-Alpha Footage of Gnoblins 4 comments
03 Apr Time boxing and a bug a day 0 comments
Entries in March 2012
24 Mar new gnoblins homepage is online 0 comments
03 Mar Gnoblins - particle test 2 comments
Entries in February 2012
09 Feb Outline shader 0 comments