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Gnoblins - Development journal of an indie game



Archive

Entries in December 2014
03 Dec Breaking your engine/game... 1 Comments
Entries in February 2013
28 Feb Gnoblins Alpha Demo released ! 7 Comments
25 Feb Is Sony the new Lehman Bros. ? 6 Comments
17 Feb Gnoblins Alpha Demo Trailer 6 Comments
07 Feb Cel-Shading test 5 Comments
05 Feb Gnoblins FAQ 5 Comments
03 Feb Linux and more Programmer Art 3 Comments
Entries in January 2013
18 Jan Playing around with environment/reflection maps 1 Comments
Entries in November 2012
21 Nov Procedural content generation and me 8 Comments
15 Nov Some random thoughts about the future of the game industry 8 Comments
Entries in October 2012
10 Oct Rat Creature Wip II 5 Comments
06 Oct Rat Creature Wip 5 Comments
Entries in September 2012
30 Sep New Programmer Art 6 Comments
25 Sep New ingame video of gnoblins. 3 Comments
Entries in August 2012
27 Aug Splash Screen Wip 1 Comments
12 Aug Gnoblins Survival Guide 4 Comments
Entries in July 2012
09 Jul Procedural content generation: a practical approach 4 Comments
01 Jul First tutorial video released 2 Comments
Entries in May 2012
26 May Wooow... not too fast... 5 Comments
19 May New Version of Gnoblins is out ! 1 Comments
03 May What comes next ? 0 Comments
Entries in April 2012
27 Apr Pre-Alpha is out now ! 2 Comments
26 Apr OMG... I've done it...Permadeath 0 Comments
22 Apr Creating the first release candidate and its pitfalls 0 Comments
10 Apr Pre-Alpha Footage of Gnoblins 4 Comments
03 Apr Time boxing and a bug a day 0 Comments
Entries in March 2012
24 Mar new gnoblins homepage is online 0 Comments
03 Mar Gnoblins - particle test 2 Comments
Entries in February 2012
09 Feb Outline shader 0 Comments
02 Feb Finally, a simple filebased database with an easy way to add a front-end 2 Comments
Entries in September 2011
29 Sep Suspension of disbelief 0 Comments
Entries in April 2011
13 Apr Rant: We need more style ! 0 Comments
Entries in October 2010
26 Oct Adding loading/saving on-the-fly...hmm..not really 0 Comments
Entries in July 2010
05 Jul Still alive.. 0 Comments
Entries in June 2010
10 Jun Alpha transparency in deferred shader 7 Comments
Entries in May 2010
21 May Procedural Quests - Part 2 0 Comments
15 May Procedural Quests - Part 1 1 Comments
09 May Banner, Displacement Mapping, GUI 3 Comments
Entries in February 2010
16 Feb What is the game about ? 0 Comments
01 Feb The month of the "player" 1 Comments
Entries in January 2010
25 Jan Pathfinding: hunting 2 Comments
20 Jan AI System Overview 1 Comments
11 Jan Hello World 5 Comments


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