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Wilhelm's Journal



Archive

Entries in June 2014
12 Jun Strife: Sigil System 4 Comments
Entries in March 2014
14 Mar Strife: Bitcoin to ingame cosmetic currency 0 Comments
05 Mar Strife: World Editor 0 Comments
Entries in January 2014
06 Jan Strife: Stat System 0 Comments
Entries in November 2013
27 Nov Strife: Reputation System 3 Comments
Entries in October 2013
23 Oct Strife: Character screen additions and more inanimate entities 0 Comments
Entries in September 2013
30 Sep Strife: Npc Behavior 0 Comments
Entries in July 2013
30 Jul Strife: Quest Log 0 Comments
21 Jul Strife: Quest Rewards 0 Comments
02 Jul Strife: Currency, Vendors and Usable Items 3 Comments
Entries in June 2013
21 Jun Strife: Chat 1 Comments
Entries in May 2013
29 May Strife: Player Death 2 Comments
04 May Strife: Performance 11 Comments
Entries in April 2013
27 Apr Strife: First test version online 12 Comments
07 Apr Strife: Server Side Collision Detection, Creature Pathfinding and Caves 0 Comments
Entries in March 2013
30 Mar Strife: Client side collision detection, Jumping and Underwear 0 Comments
10 Mar Strife: Dual Wielding One Handed Weapons 4 Comments
05 Mar Strife: Zones, Music and Two Handed Weapons 0 Comments
Entries in February 2013
24 Feb Strife: Map editor and half-body animations 0 Comments
Entries in January 2013
28 Jan Strife: Armour 0 Comments
Entries in December 2012
17 Dec Strife: Mana, Spell cooldowns and Lines 2 Comments
09 Dec Strife: Spells, Buffs and Minions 0 Comments
02 Dec Strife: Spell Interface and Leveling 0 Comments
Entries in November 2012
25 Nov Strife: Character screens and persistance 2 Comments
11 Nov Strife: Loot and Inventory 3 Comments
04 Nov Strife: Questing and Creature Hostility 4 Comments
Entries in October 2012
28 Oct Strife: The Boars Strike Back 0 Comments
24 Oct Strife: Sticks, Tortoises and Healthbars 0 Comments
21 Oct Strife: Entities and Selection 2 Comments
05 Oct Strife: Beginnings of an MMORPG 0 Comments
Entries in January 2012
26 Jan Blood Tactics - user accounts implemented 2 Comments
Entries in October 2011
19 Oct Blood Tactics - updates 4 Comments
Entries in September 2011
28 Sep Blood Tactics updates. 0 Comments
25 Sep Blood Tactics - Multiplayer FPS - playable prototype available. 6 Comments
Entries in July 2011
28 Jul Desent - Top down shooter. playable beta available. 7 Comments
Entries in June 2011
27 Jun Essence - simple Go (boardgame) client/server 2 Comments
Entries in October 2010
04 Oct Spheres of Madness 1 Comments
Entries in July 2010
20 Jul mapping it out... 1 Comments


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