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14 years ago on June 15th Gamedev.net was first launched! We want to thank all of you for being part of our community and hope the best years are ahead of us. Happy birthday Gamedev.net!

Pixel → Tile → World



Archive

Entries in March 2013
24 Mar I haven't posted in awhile, so here's some art I've been working on 2 Comments
02 Mar Easing along, one step at a time 2 Comments
Entries in January 2013
15 Jan Hammering away on code and art 3 Comments
Entries in December 2012
05 Dec Relaxing on a pixel-art couch 2 Comments
Entries in November 2012
24 Nov Minor progress update 5 Comments
18 Nov Smidgen bit of art 7 Comments
Entries in October 2012
27 Oct Some new tile art, a new concept town sketch, and code architectural change 4 Comments
19 Oct Layers interacting with the editor 0 Comments
Entries in September 2012
17 Sep Announcing 'Of Stranger Flames' 7 Comments
Entries in July 2012
20 Jul Cross platform filepath conventions and folder organization - Suggestions? 0 Comments
09 Jul Steam Greenlight? ...and a few other things 9 Comments
04 Jul Some art 9 Comments
Entries in June 2012
13 Jun Creating and deleting area chunks 0 Comments
05 Jun Treasure Adventure Game 2 Comments
Entries in May 2012
29 May Strongly-typed typedefs in C++ in MinGW and GCC (C++11, GCC v4.6) 6 Comments
27 May Minor update... to say I've made no progress =(... 1 Comments
12 May And I shall walk the streets of Hahdief... 9 Comments
05 May More editor work, interface sketches, and plot 4 Comments
Entries in April 2012
26 Apr AdventureFar status - Editor and plot work, excel spreadsheets 4 Comments
12 Apr Minor update 5 Comments
03 Apr Character concept art, eccentricities, plot, and infrastructure work 5 Comments
Entries in March 2012
27 Mar Hand-drawn conceptual town maps 6 Comments
18 Mar Some work on the editor interface 0 Comments
14 Mar Main menu, (the corner of the) map visible, game state diagram 2 Comments
07 Mar Creating custom class templates for QtCreator 1 Comments
Entries in February 2012
28 Feb Todo here I am current goal now 1 Comments
22 Feb Care for a drink, hero? - More art previews from AdventureFar 2 Comments
19 Feb AdventureFar - Input system 1 Comments
16 Feb NomenRationarium - A tool for organizing character and area names 0 Comments
09 Feb ViewTiled - A small tool for artists 1 Comments
03 Feb Blood pumping, heart racing, I can almost smell the pixels in the air 2 Comments
Entries in January 2012
20 Jan Working on the plot 0 Comments
09 Jan World atmosphere in games, measuring and categorizing 0 Comments
08 Jan Physical-lizing a digital collection 0 Comments
07 Jan Spring cleaning in the snow 0 Comments
Entries in December 2011
08 Dec At a distance 0 Comments
Entries in November 2011
03 Nov Lots of artwork 0 Comments
Entries in October 2011
15 Oct Full-time developwhatnow? 4 Comments
Entries in June 2011
21 Jun Six months of progress? Reality check. 2 Comments
15 Jun AdventureFar update... It's been a long time. 0 Comments
Entries in May 2011
19 May Review of "Rob, The Dumb Ass Robber" by XXChester 2 Comments
18 May Review of ryan20fun's (unnamed) game. 0 Comments
18 May Wrapping up the contest 0 Comments
18 May Review of "Airplane" by Muzz5 0 Comments
18 May Review of "Superstar" - by slayemin 0 Comments
18 May Review of 'Hammertime' by Mussi 5 Comments
18 May Review of "Tunnel Jumper" by kiwibonga 4 Comments
18 May Review of 'Bubblez' by AndyEsser 0 Comments
18 May Review of "Bubble Time" by j0mich01 0 Comments
18 May "Ewe can't touch this" - by CamJackson 3 Comments


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