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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


Leadwerks Developer Blog



Archive

Entries in November 2014
28 Nov Leadwerks adds Oculus Rift support [beta] 0 Comments
Entries in June 2014
16 Jun A Week in Seattle: Steam VR, Gas Works, and the Strawberry Moon 4 Comments
Entries in May 2014
27 May Leadwerks Game Engine Launches in Ubuntu Software Center 0 Comments
Entries in March 2014
20 Mar Leadwerks Workshop on Steam Launches Beta 0 Comments
12 Mar Building a Collaborative Content Production Pipeline - Part One 1 Comments
06 Mar Putting the finishing touches on Leadwerks for Linux 0 Comments
Entries in February 2014
20 Feb Building a recursive file system watcher for Linux 1 Comments
Entries in January 2014
24 Jan Linux Development Update 0 Comments
21 Jan Adding Native Support for Steamworks, Steam Controller 0 Comments
13 Jan Steam Launch Recap and Steam Dev Days 2 Comments
07 Jan Leadwerks is on Steam 10 Comments
Entries in December 2013
16 Dec Leadwerks 3.1 Pre-orders Now Available, Indie Edition coming to Steam January 6th 0 Comments
02 Dec Leadwerks 3.1 0 Comments
Entries in October 2013
29 Oct Leadwerks 3.1 Enters Beta; Heading to Steam Dev Days 6 Comments
05 Oct Building Leadwerks for Linux and SteamOS 2 Comments
04 Oct Build a Killer Linux Gaming Machine for $430 3 Comments
Entries in September 2013
23 Sep A Red Letter Day: SteamOS and Leadwerks 0 Comments
06 Sep Kickstarter shipping update, Leadwerks in the Wild 0 Comments
01 Sep Leadwerks 3.0 Terrain Update Now Available 0 Comments
Entries in July 2013
29 Jul Procedural Terrain 9 Comments
27 Jul Leadwerks at Cereal Hack 3 0 Comments
26 Jul Introducing "Death Statue" 0 Comments
17 Jul Stretch goals revealed for Leadwerks for Linux Kickstarter campaign 0 Comments
10 Jul You did it! Native game development is coming to Linux 3 Comments
02 Jul Leadwerks gets Greenlit for Steam 4 Comments
Entries in June 2013
24 Jun OUYA GameJam Results 0 Comments
16 Jun Crowdfunding Experiment: Leadwerks for Linux 7 Comments
03 Jun Leadwerks on Steam 4 Comments
Entries in May 2013
22 May Leadwerks 3: Editor features and workflow enhancements 3 Comments
15 May Lightmapping curved CSG surfaces 0 Comments
07 May Leadwerks 3 Update Brings Rendering Enhancements to Mobile 1 Comments
Entries in April 2013
28 Apr Leadwerks 3 Gets Projected Shadows 0 Comments
21 Apr Leadwerks 3 Rendering Enhancements 2 Comments
17 Apr Leadwerks 3 Brings Native Code to Mobile Games 0 Comments
08 Apr Using Light Vector Maps in Leadwerks 3 2 Comments
Entries in March 2013
31 Mar Post-GDC Wrapup 2 Comments
Entries in January 2013
28 Jan Unit Testing for Leadwerks 3 1 Comments
03 Jan Finishing up character physics in Leadwerks 3... 0 Comments
Entries in December 2012
23 Dec Merry Christmas, and a look at our new headquarters 0 Comments
21 Dec Leadwerks 3 Progress 2 Comments
19 Dec Import Model Scaling 0 Comments
Entries in November 2012
15 Nov Leadwerks 3 begins closed beta test 1 Comments
Entries in February 2012
17 Feb On the Naming of Things 3 Comments
Entries in November 2011
26 Nov Why Small Companies Succeed 9 Comments
Entries in March 2011
05 Mar March Milestone Mayhem 0 Comments
05 Mar Milestone Mayhem 0 Comments
Entries in February 2011
25 Feb Leadwerks Engine 3 version information 0 Comments
24 Feb 2.41 Update 0 Comments
24 Feb Sleepless in Cyberspace 0 Comments
13 Feb Happy V.D.! 0 Comments



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