So I've finally gotten started on some game code. In order to see if Dolce is actually useful or a waste of time, I decided to start by porting the A5teroids demo that ships with the Allegro 5 package. Here's what I've learned so far.
First, the whole idea of Dolce as a framework on top of Allegro to allow an absolute minimum amount of startup...
First, the whole idea of Dolce as a framework on top of Allegro to allow an absolute minimum amount of startup...
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