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D Bits

Binding D to C

Posted by Aldacron, in Binding to C, D, Derelict 08 January 2012 - * * * * * · 6,621 views

This is part one of a series on creating bindings to C libraries for the D programming language.

This is a topic that has become near and dear to my heart. Derelict is the first, and only, open source project I've ever maintained. It's not a complicated thing. There's very little...

DerelictGLFW and a Word on Binding D to C

Posted by Aldacron, in D, Derelict 24 June 2011 - - - - - - · 1,900 views
D, Derelict
Recently, in the Derelict forums, someone asked me if I wanted him to update his GLFW binding, based on the old Derelict, for the Derelict 2 branch so that I could add it to the trunk. We had a GLFW binding in Derelict before, but removed it due to issues with building the GLFW shared...

Dolce Progress and A Word on Mixins

Posted by Aldacron, in D, Derelict, Dolce 11 June 2011 - - - - - - · 780 views
D, Derelict, Dolce
My time has been limited lately, but the core of Dolce continues to evolve. I think it's converging into something fairly decent. I'm still not completely happy with it, but I believe I'm most of the way there. As usual, I'm getting wild ideas for new projects. Like a renewed interest in building a 2D library from scratch in D. Or a more...

Got the Bug Again

Posted by Aldacron, in Derelict, Dolce 17 May 2011 - - - - - - · 1,001 views
Derelict, Dolce
The last time I made a complete game was too long ago to think about. Over the years, I've lurked at GDNet semi-religiously. I've false-started more projects than I can count. Games, game libraries, game engines, all using several languages. Java, C, C++, D. What have I got to show for it? A hard drive full of archived source code. Well, not full,...

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