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D Bits



Putting D's Array Slices to Use

Posted by Aldacron, in BorderWatch, D 08 March 2012 · 1,406 views

I've been working on BorderWatch a little bit every day. My focus has been on getting the ASCII engine, Arthur, into a state that will let me get a game up and running. With the few modules that I've implemented so far, I believe I'm there. One of the D features that has...


BorderWatch

Posted by Aldacron, in BorderWatch, D 05 March 2012 · 1,286 views

I'm afraid I'm going to be waving goodbye to Dolce. It's been sitting, bit rotting, for a while now. Some time ago I encountered two major issues with my Allegro binding in Derelict 2. One, a random (and I mean...





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