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SpeedRun's Journal



New Release : Asteriods v 1.1

Posted by , 19 March 2013 - - - - - - · 702 views
asteroids, games
Version 1.1 of Asteroids has been released
  • Added High Score Screen. Top 10 scores are tracked.
  • Ship is flashed on on invinciblity for the 1st 5 seconds
The setup can be downloaded here

Attached Files




I am making Pong... What...Seriously?

Posted by , 24 April 2012 - - - - - - · 1,173 views

What does making Pong take?

  • Game Logic
  • Graphics
  • Sound
  • Input
  • Physics
  • UI
  • AI
  • Mutliplayer - P2p and/or Server Client and or shared input

Considering that pong is the simplest game that anyone can work on, the question arises why would I even want to make Pong. Even though the gameplay elements of Pong are simple, as you can see the underlying engine needs to have everything that a modern game has.

References :
  • I had come across this articlea while earlier. Its an interesting read and probably a reality check for people getting into games.



Free Stuff

Posted by , 20 December 2011 - - - - - - · 448 views

This title should get a lot of attention.Posted Image

A list of free game libraries : Free Game Libraries
You are still here instead of going to the link . Posted Image
Even though the list hasnt been updated in a long time, its still the most complete list I have found. There are a ton of entries, and I would say it is pretty comprehensive. It would be nice, if it mentioned if the link/library was still active but you cant win them all.
This site breaks entries down into their general category ( 3D Graphics, 2D Graphics, Sound/Music, Networking, Video, Compression, Artificial Intelligence, Math/Physics, Scripting, etc. ), each entry contains a link to the library as well as the license it was released under


The Beginning

Posted by , 13 December 2011 - - - - - - · 344 views

Welcome to my blog.
Over a period of time, I hope to fill this space with the status of my projects as well as tutorials for some basic stuff.Posted Image

Although, I have been posting at http://speedrunsdev.blogspot.com previously, I am creating this journal for a number of reasons:
  • Post my ideas and progress, open for other people to critique and offer suggestions.
  • Subsequently, this should keep me motivated so that I don't leave my projects midway, once the initial enthusiasm gets over :-)
I am currently working on a basic GameEngine that can be reused easily. For testing, I have developed a basic clone of Pong. Needless to say a lot still needs to be done.

The code and projects will still be available at http://speedrunsdev.blogspot.com

The first few tutorials will be cross posted from my previous blog with minor updates to how the library looks right now
I will be posting the few small projects I have worked on soon.

Tune in later for an update Posted Image





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