Jump to content

  • Log In with Google      Sign In   
  • Create Account

SpeedRun's Journal



Screen To World Coordinates

Posted by SpeedRun, in Tutorial, Snippet 06 December 2012 · 942 views

This snippet shows how to convert a point on screen to a corresponding point in the world. It borrows heavily from the concept of ray-tracing.

Let x and y be the point on the screen which we want to convert to the world space.
We need to create a ray which passes through the camera and the point(x, y) in worldSpace
This ray needs to satisfy the line...





May 2016 »

S M T W T F S
1234567
891011121314
15161718192021
22232425262728
2930 31     

Recent Entries

Recent Comments

Latest Visitors

PARTNERS