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Black-Rook's Journal



Sick yet again, progress will resume soon!

Posted by Black-Rook, 24 November 2012 · 525 views

Sadly I've been sick on and off for the last few months. Just now I'm finally feeling better because I'm taking antibiotics. It's been a shame because my Classic RPG # 1 project has been moving along at a much slow rate then I would normally program a project. I'm hoping to get back on course by next week!

I'm also working on...


Possible iPhone / iPad Development

Posted by Black-Rook, 25 October 2012 · 1,346 views

I've been looking to jump into app development for quite some time now. There are a hand full of applications and game ideas I would like to create and release. However, I'm not willing to purchase an iMac as I'm a Windows user unless it's the only good option.

I did find DragonFireSDK...


Classic RPG #1 - Task 6 - Update 1 (Sword Sprites)

Posted by Black-Rook, 13 October 2012 · 950 views

Hello everyone!

I've tried to update the swords to make it more clear the Bronze, Iron, and Steel are indeed different. The game will show a text description either way.

Below you will see the new swords on top, and previous ones below.

Posted Image

Now, to describe how...


Hockey, hockey and more hockey!

Posted by Black-Rook, 03 May 2012 · 496 views

Hello everyone! I haven't tossed my Classic RPG project in the toilet, it's just I've been playing hockey four times a week which leaves little time. I'm playing mostly practice and pickup games to get me in shape for our regular season, which we're 2-2-0 (W/L/T) I'm the goalie for our team and sadly I'm a bit rusty....


Some what delayed!

Posted by Black-Rook, 17 March 2012 · 692 views

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3D vs. 2D Sprite Test

Posted by Black-Rook, 08 January 2012 · 1,874 views

For those that read my last entry: http://www.gamedev.n...-i-go-2d-or-3d/

I was debating on if I should strictly use 2D art (pixel art), or using 3D models for my '2D classic RPG'. I will keep this game 2D, it's just a matter of using 2D sprites, or 3D models...


Should I go 2D or 3D... ?

Posted by Black-Rook, 07 January 2012 · 1,278 views

Hello everyone! Sadly I will not have the download for OpenChess in this entry, as I haven't even touched making chess graphics yet. This is more about the RPG project!!! I've completed a good chunk of the design document, but I'm running into some issues on going with 2D, or 3D graphics. If I go 2D, animation may serve as an...


OpenChess 1.0 Completed + Video!

Posted by Black-Rook, 03 January 2012 · 531 views

OpenChess 1.0 is now complete! Well, I still need to finish making my own graphics for the pieces before a download is released. However, I did shoot a quick video showing off OpenChess, and how you can make your own mini-games, and more. I’m excited to have a finished product done, programming wise! You can check out my video...


Chess WIP Video + More Concept Art

Posted by Black-Rook, 01 January 2012 · 671 views

Happy New Year everyone! 2011 has surely been a blast and I hope 2012 yields even more rewarding experiences. I’ve been busy at work which has sadly left me with little time to program. I had some time off for the New Year, so I’ve completed a video below which shows my Chess Program in...


Chess WIP & Classic RPG Project for 2012

Posted by Black-Rook, 15 December 2011 · 493 views

It's been a whole week since the start of this project, and sadly I've been only able to program for a few hours during lunch at the office. I'm getting back into C++ with Allegro 5.0.5, and I've chosen a Chess game for my first project. After the completion of the Chess game, I'm going to be bolting right into programming a simple...





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