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Black-Rook's Journal

No More Guild Wars 2 - Back to Programming!

Posted by , in Gaming 17 September 2012 - - - - - - · 1,960 views

I've been slacking a bit on the project because of Guild Wars 2! I've played every class other than Guardian and I'm not enjoying the game as much as I hoped to! I normally play the thief for PVP and usually rank in the top 3 on my side. World vs World was alright with the thief and if you wire people towards you that are low on HP into your own group, plus using Short Bow on crowds. Those that have read my previous Guild Wars 2 entry would know I intended to play the Engineer, which of course lasted 10 levels and I lost interest in having to swap kits all the time.

What really turns me away from this game is that each profession is not played like a typical DPS / TANK / HEALER MMO! I knew this before ever playing Guild Wars 2, but it just doesn't feel right to me. The last MMO I truly enjoyed was Ultima Online back in the day, now that was fun!!! Don't get me wrong, Guild Wars 2 was extremely fun in it's own right, but the game is just not what I was fully looking for. I must say it's a beautiful looking game, and really did an awesome job on events!

Now, back to programming my own projects!!!! I've chosen to revamp some features in my game as well, I will post those changed in my next entry.

Thanks for reading.

Guild Wars 2 - Cannot Wait!

Posted by , in Gaming 09 August 2012 - - - - - - · 1,709 views

I'm really looking forward to Guild Wars 2! I did play Guild Wars 1 on release and played through several times, however I never really enjoyed Eye of the North as much. I've never pre-ordered a game or anything for that matter in my entire life, yet I found myself pre-ordering Guild Wars 2 so I could get the three day head start, and the bonus item to help in the early stages. I did some reading online and apparently there are only 80 levels. You can gain a level in 1 hour and 30 minutes roughly, when past level 20, which doesn't change per level. I would be looking at 78 hours of game play to achieve the level cap. As most people who've played Guild Wars 1, they know it use to be level 20, which took no time at all if you rushed to battle your doppelganger.

Guild Wars 2 offers a nice feature which scales all of your enemies based on your current level. As nice as the feature might be, I would indeed missing the old days in Guild Wars 1 when you would escort new players around while one hitting everything, not to mention tanking. I loved doing runs as well to rush players to newer areas.

I'm not sure how item based the game is considering Guild Wars 1 was mainly based on skill builds.

I've played every profession in Guild Wars 1, but in Guild Wars 2 the Engineer really interests me! I will be starting as a Charr Engineer!

I normally have time allocated for gaming because it allows me to get a break from programming, plus see if I can gather new ideas for my own projects! I hope Guild Wars 2 meets my current expectations for great PVM (Player vs Monster) game play, along with some balanced PVP (Player vs Player) combat! My main concern is that ArenaNet is gearing this game towards group play, sadly I've always been more of a solo player in any online RPG.

Anyone else looking forward to Guild Wars 2 on August 25th (August 28th for non pre-orders)?