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Life at Demergo Studios



function.repair Now Available in the Apple App Store

Posted by toddbluhm, in Demergo Studios, Fixbot, function.repair 20 June 2012 · 720 views
function.repair, fixbot and 6 more...
function.repair Now Available in the Apple App Store function.repair is now available on the App Store! For a limited time get it for 99 cents!

Link to App Store:http://itunes.apple....21235?ls=1&mt=8




Function.repair is a fresh new 2D platform shooter with a...


function.repair Goes Live In the App Store Tomorrow

Posted by toddbluhm, in Demergo Studios, Fixbot, function.repair 19 June 2012 · 485 views
function.repair, fixbot and 2 more...

Hey everyone! I hope you’re as excited as we are, because tomorrow – June 20th – function.repair will be available for download! We’ll also be putting up a new trailer showing some of the multiplayer! The game should be available by mid-day, but if you check the app store and can’t find it,...


Update...

Posted by toddbluhm, in Demergo Studios, Fixbot, function.repair 01 June 2012 · 510 views
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Hey everyone this is Todd,

I just wanted to give a quick updated on the status of function.repair. If you haven't been following us on our facebook page, go do that now, because that is, and probably always will be the most up-to-date source for fucntion.repair and anything Demergo related. While we submitted the app to Apple, they took their sweet old...


function.repair Gameplay Trailer

Posted by toddbluhm, in function.repair, Demergo Studios, Fixbot 30 April 2012 · 806 views
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Hey everybody! This is Omni, artist at Demergo Studios, here to present our gameplay trailer! We've been hard at work over the past week putting things together in order to present you with footage that is truly representative of what you can expect when you play the game. Do keep in mind that the footage is of a game that is still currently in...


We can Neither Confirm nor Deny that a Trailer for function.repair Will Be Ready Next Week

Posted by toddbluhm, in Demergo Studios, Fixbot 21 April 2012 · 581 views
behind the scenes, cocos2d and 5 more...
*Whew*

That was a mouthful. Dan here, just wanting to let you know that we are working on a trailer for function.repair and we hope to have it up for everyone to watch on our youtube channel early next week! We decided to go ahead and show you just a little bit of the video now, along with some behind the scenes footage of the crew as we were recording...


Demergo Studios Announces function.repair

Posted by toddbluhm, in Demergo Studios, Fixbot 17 April 2012 · 812 views
fixbot, function.repair and 3 more...

Posted Image



Today Demergo Studios is happy to announce our new game: function.repair

On a spaceship at the far edge of the galaxy, a small robot...


We are not Dead and We are not Silent

Posted by toddbluhm, in Demergo Studios, Fixbot 16 April 2012 · 452 views
Update, The End is Near and 3 more...
Post by Dan, Programming Director at Demergo,

Hello family, friends, fans, and enemies! Due to the exaggerated rumors spreading like wildfire that we are dead, we felt that we needed to speak out. Okay, so that was exaggeration on my part, but I did want to write and apologize...


Flashlights and Things that Go Bump in the Night

Posted by toddbluhm, in Demergo Studios, Fixbot 24 March 2012 · 458 views
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Blog post by Dan, Programming Director at Demergo, (Sorry, I forgot to repost this here after it went live a week ago on the blog)

Setting the right mood in the environment surrounding the player is very important. A very difficult and many times incorrectly-done part of this is the...


Saturday Dev Update 5 & 6

Posted by toddbluhm, in Demergo Studios, Fixbot 24 March 2012 · 362 views
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This has been one epic week! In traditional game development fashion, this week was crunch week. This week was the week that we had off for spring break, but it wasn't a break for us at Demergo, instead it was 400+ hours of pure game development...


Saturday Dev Update 4

Posted by toddbluhm, in Demergo Studios, Fixbot 13 March 2012 · 424 views
animation, environment and 8 more...
Well, Saturday has come and gone... like 3 days ago, but things have been so busy around the office that finding time to even sit down and write up a simple status update can be hard to fit into the schedule.

Saturday was very busy. The artists were hard at work, working on more...






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