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Alex Hopkins' Journal



Progress on "IOF" file format for OBJs

Posted by Alex Hopkins, in IOF, Uncategorized, C#, DirectX 11, Engine 28 August 2012 · 618 views
obj, wavefront, directx, opengl and 11 more...
I have finished "spec 1" of my custom model format, IOF. It is intended to remove a lot of the complexity of OBJ files that I won't be using but also introduce important features that I feel OBJ files are missing.

I am splitting the work of this format up until smaller "specifications" so that I don't spend months on finishing...





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