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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


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Squared'D's Journal



A Complete Graphics-less Game #5 - World Map Part 2

Posted by Squared'D, in A Complete Graphics-less Game 16 June 2013 · 505 views
text, text based, game and 2 more...
It's been a while since I've had a chance to update this. I've started working on another project with an old friend of mine and 3 others so I haven't had the time to really focus on this project, but I'll try to keep it up. I think this is a good project for me. As I dive deeper into it, I feel that I'll be able to explore some interesting concepts. So w...


A Complete Graphics-less Game #4 - World Map Test

Posted by Squared'D, in A Complete Graphics-less Game 02 June 2013 · 618 views

Beginning on the World Map   I had hoped to release this earlier, but other projects have held me up a bit. Also when I had first envisioned writing this, I thought that I would be able to write about my thought process while I was actively making decisions. That turned out to be too difficult as I change my mind a lot. So I decided that it would be bett...


A Complete Graphics-less Game #2

Posted by Squared'D, in A Complete Graphics-less Game 22 May 2013 · 463 views
design, beginner, programming and 2 more...
Part 2 - The Preliminary Design / Concept   I'm going to start this project by doing a little design work first. When I used to work at the USDA, I would review proposals from companies bidding on IT projects. Their concepts and specs had to be good because they wanted get the contract and get money. What I'm doing now is nothing like that. This isn't go...


A Complete Graphics-less Game #1

Posted by Squared'D, in A Complete Graphics-less Game 22 May 2013 · 528 views
beginner, text based, game and 1 more...
The Idea   What's the first thing that the we often notice when playing video games? Most of us see the graphics first and games that look good and have a lot of eye-candy make people immediately interested. Because of this, many (myself included) have been focusing on making good looking games. While I think good graphics are necessary, focusing on grap...





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