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Beals Software



Keep Them Sleeping on itch.io and GameJolt

Posted by Programmer16, 06 June 2014 · 190 views
Keep Them Sleeping
I apologize, I'm terrible at keeping this blog up to date. I need to hire a socialite to do all of my social stuff while I'm working (that or get my wife to do it lol.)

Quite a bit has changed in Keep Them Sleeping since the middle of April. I'm going to be lazy and just post the change log:
Version 0.6.2 - Asteroids will no longer damage pods of dead pa...


Failed Kickstarter and New Projects

Posted by Programmer16, 16 April 2014 · 347 views

Whelp, unfortunately our Kickstarter for Lord Sen's Battle Arena wasn't successfully funded. The game will still be coming out, but we're not sure how we're going to approach it. Our options are to finish the work and put it out with my ugly art or put it off until we have the funds to pay the artist. This also gives us a chance to review the direction of...


Weekly Update # 16

Posted by Programmer16, 22 October 2013 · 422 views

Mikeyo and I were quite busy last week with our day jobs, so I missed out on my tasks and Mikeyo's had to take this week off for his. So, the Kick Start video below is for last week and we'll be back on track next week.

As usual, Mikeyo kick started our week with some crowdsourcing projects:

YouTube Link

He f...


Still not dead

Posted by Programmer16, 14 June 2013 · 506 views

Mike and I have been very busy working on getting things rounded off so that we can move forward with our current projects. We're going to be doing at least weekly posts, he's working on fitting videos into his schedule (I'll be doing the same in the near future) and we're both working on keeping twitter and the facebook page active. So, basically there w...


Game Jolt C# API and News Service

Posted by Programmer16, 16 February 2013 · 733 views

One of the things I've been wanting is an easy way to handle users, store saves in the cloud, and handle achievements...enter Game Jolt . There was already a C# API partially written, but I wasn't a big fan of the design and it doesn't seem to have gotten very far; so I'm currently working on implementing a 2 tier library - a core Game Jolt C# API (all fu...






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