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Not dead...



To The Metal.

Posted by phantom, in low level, scripting 12 June 2011 · 282 views

I'm trying to recall when I first got into programming, it probably would have been in the window of 5 to 7, we had a BBC Micro at home thanks to my dad's own love of technology and I vaguely recall writing silly BASIC programs at that age; certainly my mum has told me stories about how at 5 I was loading up games via the old tape drive something...


Kicking about an idea...

Posted by phantom, in scripting 26 May 2011 · 168 views

Scripting languages, such as Lua and Python, are great.

They allow you to bind with your game and quickly work on ideas without the recompile-link step as you would with something like C++ in the mix.

However in a highly parrallel world those languages start to look lacking as they often have a 'global' state which makes it hard to write code...





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