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Not dead...

From small ideas....

Posted by phantom, in LLVM, Lua 12 January 2011 - - - - - - · 265 views
Some time ago now I had an idea for a game which spawned from reading about a perticular graphics technique in GPU Gems 3.
I decided early on with the game idea that I wanted to target DX11 hardware and multi-core CPUs only; mostly because I was under no illusion about a fast release time and partly because I decided I wanted things to look nice thus a DX11...

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