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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

OddGames development journal



NPC Portrait

Posted by O-san, in Graphics 13 May 2013 · 0 views

Hello!Been painting and not coding so much, I've decided to have bigger portraits of the game NPCs when in dialogue. The portrait will sit on top of the text window. I am sure you have seen such arrangements in previous RPG games (Japanese RPGs most notably).Anyway, I thought it would be fun for you to see a progress-composite image. Showing the work flow...


Characters and transparency

Posted by O-san, in Graphics, Medieval Story, Programming 27 March 2013 · 342 views

Hello, I like to thank you for still reading this journal despite it being rather sparse and only sporadically updated. Lately I have been focused on character modelling. I have a base model which I derive my characters from, I am not very happy with its animations but they will have to do for the time being. Here are a few of the models I have created:ht...


Houses

Posted by O-san, in Graphics, Medieval Story 26 February 2013 · 421 views

At last I have gotten my Cintiq display. It works great! Drawing new graphics is a breeze. This should allow me to do some nice portraits for the game NPCs and such. The display takes up a large chunk of my table though.Game development progress... I’m trying out some new building graphics together with multiple floors. The new house type has walls made o...


Entry #129, show must go on...

Posted by O-san, in Graphics, Medieval Story, Nimrord Editor 30 July 2012 · 812 views

Hello, time for a new post! :-)

I've quietly continued working on the save mechanisms, it's rather intricate to get working right... hence there has been no new journal entries for a while. Right now the inventory is acting up between maps (occasionally) but I think I am going in the right direction.

However, sometimes the inventory...


Forest graphics

Posted by O-san, in Graphics, Medieval Story 31 May 2012 · 1,002 views

Been drawing a lot lately. Especially forest graphics, there needs to be a good amount of variation in order for it to look natural. A bit tedious doing roughly the same things over and over. Here's what I have come up with so...






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