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#!/Bin/Bash-ObsidianBlk



4X development and holding on Archetype

Posted by ObsidianBlk, in Archetype Engine, Linux, Personal Side, Python 20 March 2011 · 321 views
4x, python, Archetype, galaxy and 5 more...
[BLURB:] Working on a 4X game, and the Archetype Engine is on hold thanks to the flipping camera! Also, my job goes from part time to full time and I've been exhausted!

[DEVELOPMENT: Galaxy vs Archetype]
It's a bit of a bad habit of mine. I'll work on a project for about a month or two, then I want to try something else....


ATI hate me, I think.

Posted by ObsidianBlk, in Linux, Archetype Engine, Personal Side, Python 27 January 2011 · 433 views
ATI, NVidia, OpenGL, pyopengl and 6 more...
[BLURB:] A choice made 5 years ago is not effecting my 3D ENGINE!!! Grrrrr.... Have to put VBO development on hold! Grrrrr.... Vertex Array Object works like a charm... YAY!

[DEVELOPMENT: Archetype Engine]

Ok, I busted my mental hump trying to figure out VBOs. For PyOpenGL, most documentation on the subject is almost...





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