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Pixel → Tile → World

Hammering away on code and art

Posted by Servant of the Lord, in AdventureFar, Pixel art, Indie games, Design 15 January 2013 - - - - - - · 1,006 views
pixel, art, rpg, tile
I've been busy with code, and though I've been making little progress, progress is  being made.Yesterday and today I tossed together some art for my game to give me a break in-between compiles. This week's theme has been rough wooden structures.(Note: This art, like all the art I reveal on here, is copyrighted by me for use in my own projects, so duhnt ya...

Treasure Adventure Game

Posted by Servant of the Lord, in Indie games 05 June 2012 - - - - - - · 1,447 views
indie, games
Hey all, I'm making (slow) progress on AdventureFar. Won't be able to get the game editor (and thus the first town) done by the 15th as hoped.
I am making progress, but my programming time has been constrained slightly for the past week (but that will return to normal in a few more days).

Anyway, I'm just dropping in to point out this...

World atmosphere in games, measuring and categorizing

Posted by Servant of the Lord, in Article, Indie games, Design 09 January 2012 - - - - - - · 1,256 views

Three journal posts in three days, after 30 days of silence. I must be on a roll! Except, uh, none of them are about progress on my RPG project. Posted Image

My brother recently observed over the phone that,...

Physical-lizing a digital collection

Posted by Servant of the Lord, in Uncategorized, Indie games 08 January 2012 - - - - - - · 1,304 views
indie, physical distribution and 1 more...
Physical-lizing a digital collection As part of my cleaning up and organizing files, as mentioned in my previous post, I decided it'd be a good idea to backup the almost 30GB of DRM-free indie games I've purchased over the past few years.

I happened to have on-hand 20 blank DVDs with cases which I...

At a distance

Posted by Servant of the Lord, in Uncategorized, Indie games 08 December 2011 - - - - - - · 912 views
game, review, indie
I'm just stepping in for a moment, to highlight the very fun game called 'At a distance' by Terry Cavanagh, the same guy who made VVVVVV ( you should go play that one too, if you haven't...