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Pixel → Tile → World

Creating custom class templates for QtCreator

Posted by Servant of the Lord, in Article, Tool 07 March 2012 - - - - - - · 3,224 views

The QtCreator IDE provides a set of template projects and template classes, but occasionally the need to create your own arises.

Posted Image

QtCreator stores its templates in this directory:


World atmosphere in games, measuring and categorizing

Posted by Servant of the Lord, in Article, Indie games, Design 09 January 2012 - - - - - - · 1,255 views

Three journal posts in three days, after 30 days of silence. I must be on a roll! Except, uh, none of them are about progress on my RPG project. Posted Image

My brother recently observed over the phone that,...

Pixel blend mode algorithms (including 'Overlay')

Posted by Servant of the Lord, in AdventureFar, Article 17 March 2011 - - - - - - · 9,715 views
image, blend, pixel, alpha and 2 more...
I didn’t feel like chipping away at my todo list last time I coded, so I decided instead to implement some new graphical features to AdventureFar’s tile engine.Specifically, I wanted to add shadows for any map makers to place on a map. Iended up doing a bit more than that, and added five different ways of blending stuff together, using the same blend...