About a month ago I wanted to have a post that included a video (and I have one now here). But when the video capture software I used came across very choppy, I figured it was due to inefficiencies in my code. And with the controls generally feeling sluggish, I just thought it made sense to spend some time focusing on finding ways to improve my rendering....
kseh's blog
Memory leaks have pretty much been at the center of my focus for this project for the past few weeks. There really isn't a lot that's interesting to post about while trying to hunt these things down. And up until about two days ago, the only posts I would've been making would've been appeals for help and possibly questioning the help offered. I had though...
Mostly just wanted to post a screenshot of what I currently have.
The purple terrain colour is temporary and the black empty space will likely be replaced with some sort of skybox. But the basic idea for how things will look is all there.
I've replaced the green snark character I was using as a place holder with a...
The purple terrain colour is temporary and the black empty space will likely be replaced with some sort of skybox. But the basic idea for how things will look is all there.
I've replaced the green snark character I was using as a place holder with a...
When I started this project I thought I'd go with a top down 3/4 view , figuring that it should be easier to do. I've spent the past two weeks fighting with what I though should've been some simple layering.
I had hoped to be able to quickly get a video going of a character walking around the game world. It didn't take long to get an old...
I had hoped to be able to quickly get a video going of a character walking around the game world. It didn't take long to get an old...
Creating an RPG has been something I've taken a stab at a couple of times before and I've decided to have another go at it. Like before, I'm probably overly ambitious and overly optimistic but like before I'll probably have fun giving it a go.
The focus for the past few weeks has been world generation. I'm going with this idea where you...
The focus for the past few weeks has been world generation. I'm going with this idea where you...
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