A group of IGDA industry professionals and attorneys gathered yesterday at GDC to formalize the new Business and Legal SIG. The meeting was moderated by Dan Rosenthal; approximately 20-30 IGDA members and industry professionals were in attendance. Topics included goals for the new SIG, events and organizational structure. In addition to informational white...
GDC 2011
Patrick Redding, of Ubisoft Montreal, has formerly worked on Far Cry 2 (ie, best first-person game), previously directed the co-op component of Splinter Cell: Conviction. He is now the game director at the new Ubisoft Toronto studio. He started by making a distinction between player cooperation as opposed to systemic...
Kyle Gabler opens the failure workshop with the story about a game entitled "Robot and the Cities That Built Him" which was to be a project based off of a seven day experimental gameplay project. "Because we're game developers, we started by making a bunch of different units," he said. "This is...
Satoru Iwata started his keynote by highlighting the worries of developers in the development community concerned with job security.
"You are the center of the video game universe," he said to the...
"You are the center of the video game universe," he said to the...
This afternoon, accomplished game designer Graeme Devine gave a talk on designing games for the iPad, and why the iPad is a different gaming device than any other platform on the market today -- including the iPhone and iPod Touch. Graeme stated that he believes the iPad is the "best gaming machine on the planet today" (a statement which seems...
The "A Debate: Are Social Games Legitimate?" panel opened with moderator Margaret Robertson (Moderator), and then went on to allow each panelist a small amount of time to make an opening statement on their pre-existing opinions on the matter of social games. This started with...
Jamie Cheng, one of the founders of Klei Entertainment, started his presentation on the team's development on Shank by showing a graph of Klei's games getting "[m]ore and more violent over time" starting with Eets, then Sugar Rush, and culminating in their most recent...
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GDC 2011: Day 303 March 2011
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GDC 2011: Day 3By __Homer__
Mar 07 2011 02:09 AM -
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Mar 04 2011 08:16 AM
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