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GDC 2011

IGDA Business and Legal SIG official

Posted by monalaw, in Sessions, Summits, Education, Business/Management 03 March 2011 · 772 views
IGDA, Business, Legal, Education
A group of IGDA industry professionals and attorneys gathered yesterday at GDC to formalize the new Business and Legal SIG. The meeting was moderated by Dan Rosenthal; approximately 20-30 IGDA members and industry professionals were in attendance. Topics included goals for the new SIG, events and organizational structure. In addition to informational white...

Keep it Together: Encouraging Cooperative Behavior During Co-Op Play

Posted by mittens, in Sessions, Design 03 March 2011 · 926 views

Patrick Redding, of Ubisoft Montreal, has formerly worked on Far Cry 2 (ie, best first-person game), previously directed the co-op component of Splinter Cell: Conviction. He is now the game director at the new Ubisoft Toronto studio. He started by making a distinction between player cooperation as opposed to systemic...

The Failure Workshop

Posted by mittens, in Sessions, Design 02 March 2011 · 1,322 views

Kyle Gabler opens the failure workshop with the story about a game entitled "Robot and the Cities That Built Him" which was to be a project based off of a seven day experimental gameplay project. "Because we're game developers, we started by making a bunch of different units," he said. "This is...

GDC 2011 Keynote: Video Games Turn 25

Posted by mittens, in Sessions, Business/Management 02 March 2011 · 1,080 views

Satoru Iwata started his keynote by highlighting the worries of developers in the development community concerned with job security.

"You are the center of the video game universe," he said to the...

iPad Games: Touching the World on the Other Side of the Glass (Graeme Devine)

Posted by SHilbert, in Sessions, Smartphone 01 March 2011 · 472 views

This afternoon, accomplished game designer Graeme Devine gave a talk on designing games for the iPad, and why the iPad is a different gaming device than any other platform on the market today -- including the iPhone and iPod Touch. Graeme stated that he believes the iPad is the "best gaming machine on the planet today" (a statement which seems...

A Debate: Are Social Games Legitimate?

Posted by mittens, in Sessions, Summits, Social & Online Games 01 March 2011 · 1,118 views

The "A Debate: Are Social Games Legitimate?" panel opened with moderator Margaret Robertson (Moderator), and then went on to allow each panelist a small amount of time to make an opening statement on their pre-existing opinions on the matter of social games. This started with...

The Journey to Creating Shank

Posted by mittens, in Sessions, Summits, Indie Games 01 March 2011 · 1,221 views

Jamie Cheng, one of the founders of Klei Entertainment, started his presentation on the team's development on Shank by showing a graph of Klei's games getting "[m]ore and more violent over time" starting with Eets, then Sugar Rush, and culminating in their most recent...