Day 374 to Day 380 - Sniper Assets & Military Takes Shape
This week was busy actually overseeing the work of others. Currently I have an artist working on the background of the sniper minigame. Then I have my lead artist working on concept art, and 3D imagery for the weapons in the game. I have graphic designer working on some of the web work that needs to be done. Finally, I have the Flash programmers gearing up to start the Sniper minigame once they have the artwork in hard.
Also, on a positive note, I’ll be meeting with a programmer I’ve worked with before, to see if he wants to become a lead developer for the game, at the end of this week. So, there is progress being made on all fronts.
Well, the sniper background came back, with all but a few changes, this is what it looks like:
I’m very pleased with how it turned out, and look forward to seeing the sniper game develop.
Also, here are the concept pieces for the first sniper weapon to be made:
Which one do you like?
I continued work on the military section of the game this week. I further developed the military units. There are going to be 11 sizes of military units. Here is what I have named them, in order of smallest to largest:
- First Class
Finally, WorldAlpha got another big boost at the end of the week, as we were mentioned in Joystiq’s Massively BetaWatch report here: http://massively.joystiq.com/2012/01/20/betawatch-january-14-20-2012/
This has led to another week of huge signups culminating in 96 beta tester sign-ups on Saturday, and 420 beta testers for the week.
Visit our Dev Site: http://www.worldalpha.com
Beta Testers: http://www.worldalpha.com/beta-testers