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Features
Core Techniques and Algorithms in Shader Programming
Drew Sikora
March 17 2:48 PM
Wolfgang Engel shares some information on his day-long programming tutorial
Category:
Programming
Autodesk's Future Plans for 3ds Max and Maya
Kelly Murdock
March 16 5:41 PM
An interview with Rob Hoffman concerning the future of Autodesk's 3ds Max and Maya products.
Category:
Interviews
Autodesk's Foray into the Middleware Arena with HumanIK
Kelly Murdock
March 16 2:30 PM
An interview with Autodesk's Curtis Garton
Category:
Interviews
Writers Cabal Blog on GameDev.net
Drew Sikora
March 15 7:00 AM
Sande Chen and Anne Toole blog about their GDC experiences
Category:
Parties and Special Events
Pirates of the Caribbean: Writing Across Game Platforms
Drew Sikora
March 15 6:59 AM
Contributing writer Anne Toole covers this session
Category:
Design
Autodesk 3ds Max 9: Advanced Techniques for Next-Gen Pipelines
Kelly Murdock
March 14 7:01 PM
Coverage of an all-day session presented by Laurent M. Abecassis
Category:
Visual Arts
Practical Multithreading for Game Performance
Richard Fine
March 13 11:16 PM
Intel's Leigh Davies provides his top tips for multithreaded game design
Category:
Programming
Frostbite Rendering Architecture and Real-Time Procedural Shading and Texturing Techniques
Richard Fine
March 13 10:45 PM
We get a peek at DICE's new rendering engine
Category:
Programming
If You're Scared That Others Will Find Out You Don't Know How To Be A Manager
Richard Fine
March 13 10:08 PM
Mark Horstman's business track keynote speech
Category:
Business and Production
IGF Pavilion
Drew Sikora
March 9 3:25 PM
A look at the IGF booths and teams this year
Category:
Parties and Special Events
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Press Releases
The Multiverse Network unveils Prototype Games and Virtual Worlds
March 8 11:54 AM
The Khronos Group launches the COLLADA Contest
March 8 4:00 AM
The Khronos Group announced the release of the OpenGL ES 2.0 Specs at the GDC'07
March 8 3:44 AM
Vivox Calls on IBM to Give Voice to Online Gamers
March 8 3:18 AM
Accelerated Game Content Delivery Network Announced by CacheLogic at GDC '07
March 8 3:10 AM
VICON announces FX Extreme MoCap System
March 7 11:52 AM
Emotiv Ushers New Era of Gaming; Enables Players to Control Games with Their Brains
March 7 11:50 AM
XNA Creator's Club Site Launched
March 7 8:42 AM
Veteran Game Writers Launch Writers Cabal at GDC 2007
March 7 1:29 AM
PopCap Games announces release of PopCap Framework 1.3
March 3 4:37 PM
IGDA Annual Report Released, 2007 Board Candidates Announced
March 2 8:06 PM
GreatGamesExperiment.com Unveiled to Public
March 2 7:57 PM
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Blogs
Kevin Hawkins
Last update: March 10 6:16 PM
John Hattan
Last update: March 10 5:15 PM
Sean Kent
Last update: March 10 3:47 PM
Kelly Murdock
Last update: March 10 2:54 PM
Drew Sikora
Last update: March 8 2:57 AM
Ian Overgard
Last update: March 7 0:30 AM
Richard Fine
Last update: March 2 10:44 PM
Dave Astle
Last update: March 24 1:05 PM
Oluseyi
Last update: January 29 0:44 AM
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GDC 2007
Another great GDC. Be sure to check out all our coverage and remember you can post comments for every picture and article!