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Design
Article
Author
Description
Pirates of the Caribbean: Writing Across Game Platforms
March 15 6:59 AM
Drew Sikora
Contributing writer Anne Toole covers this session
How to help your players stop saving all the time
March 9 0:00 PM
Ian Overgard
Randy Smith gives tips on how to discourage players from saving and reloading all the time.
Innovations In Fable 2
March 8 0:00 PM
Ian Overgard
Peter Molyneux discusses new features in Fable 2
Controlling an Entire Theatre of War
March 8 9:18 AM
Drew Sikora
Chris Taylor talks about the development of Supreme Commander
It's Full of Stars
March 8 2:16 AM
Sean Kent
A Look at the Technology Running the EVE Online Universe
Making Games For The Other 90%
March 7 0:00 PM
Ian Overgard
David Amor gives tips on how to make games that appeal to non-traditional gamers.
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