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Design
ArticleAuthorDescription
Pirates of the Caribbean: Writing Across Game Platforms
March 15 6:59 AM
Drew Sikora Contributing writer Anne Toole covers this session
How to help your players stop saving all the time
March 9 0:00 PM
Ian Overgard Randy Smith gives tips on how to discourage players from saving and reloading all the time.
Innovations In Fable 2
March 8 0:00 PM
Ian Overgard Peter Molyneux discusses new features in Fable 2
Controlling an Entire Theatre of War
March 8 9:18 AM
Drew Sikora Chris Taylor talks about the development of Supreme Commander
It's Full of Stars
March 8 2:16 AM
Sean Kent A Look at the Technology Running the EVE Online Universe
Making Games For The Other 90%
March 7 0:00 PM
Ian Overgard David Amor gives tips on how to make games that appeal to non-traditional gamers.
(Viewing 20 items per page +/-) Page: 1 (6 items total)
 
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