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Press Releases
Thursday, March 08, 2007
The Multiverse Network unveils Prototype Games and Virtual Worlds

Projects Will Immerse Users in Diverse Environments, Including Underwater Worlds, Classic Shakespearean Stories and Martian Landscapes

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The Khronos Group launches the COLLADA Contest

Today Khronos also announced a COLLADA contest to encourage open source COLLADA conditioning programs to be created and uploaded into the COLLADA Framework on Sourceforge.

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The Khronos Group announced the release of the OpenGL ES 2.0 Specs at the GDC'07

5th March, 2007 - GDC, San Francisco, CA - The Khronos(TM) Group announced today that it has unanimously ratified and publicly released the finalized OpenGL(R) ES 2.0 specification for programmable 3D graphics that will significantly boost the functionality, flexibility and visual realism offered by a wide range of embedded and mobile devices.

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Vivox Calls on IBM to Give Voice to Online Gamers

Game Developer Conference, SAN FRANCISCO, March 7, 2007: IBM (NYSE: IBM) and Vivox, the leading provider of integrated voice services for online games and virtual worlds, are working together to bring integrated voice communication to the games and interactive entertainment market.

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Accelerated Game Content Delivery Network Announced by CacheLogic at GDC '07

SAN FRANCISCO, March 7 /PRNewswire/ -- CacheLogic (Cambridge, England), the leading provider of Peer-Assisted CDN solutions, today announced the immediate availability of VelociX(TM) for Games, its unique hybrid peer-assisted content delivery network which is specifically optimized for large, multi-gigabyte files.

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Wednesday, March 07, 2007
VICON announces FX Extreme MoCap System

San Francisco, CA (March 7, 2007)- VICON, developer of Academy Award-winning motion capture systems, announced today the launch of the FKextreme system, catering specifically to game developers and small studios. FKextreme will be introduced at the Game Developers Conference, Booth 354 WH, March 7-9, 2007 at the Moscone Center in San Francisco, Calif.

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Emotiv Ushers New Era of Gaming; Enables Players to Control Games with Their Brains

Game Developers Conference, San Francisco, CA - March 7, 2007 - Emotiv Systems, the pioneer in brain computer interface technology, today launched the Emotiv Development Kit (EDK) for the electronic games industry. With the EDK, developers will be able to create games that respond to a player's emotions and allow players to control their characters' expressions and manipulate objects using only the power of their brain.

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XNA Creator's Club Site Launched

Microsoft launched its new site for XNA and the Creator's Club Monday.

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Veteran Game Writers Launch Writers Cabal at GDC 2007

Exclusive Prizes in the Writers Cabal Giveaway Conspiracy Veteran game writers Sande Chen and Anne Toole, announced today the formation of new partnership called Writers Cabal. To celebrate this launch, Writers Cabal will be Wadjet Eye Games, Heavy Melody Music and Sound Design, Samu Games, and JCom.

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Saturday, March 03, 2007
PopCap Games announces release of PopCap Framework 1.3

PopCap Games, the leading casual games developer, announces the release of its latest revision of the PopCap Framework. The latest engine release comes less than one week after the release of Peggle Deluxe and just in time for GDC '07. This release of the framework is the same technology used in the game, giving casual games developers the ability to harness the same power used there.

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Friday, March 02, 2007
IGDA Annual Report Released, 2007 Board Candidates Announced

The 2006 Annual Report covers financial results, highlights accomplishments from 2006 and thanks those who have made it all possible. Nine brave people have stepped forward as nominees for the four seats available on the IGDA's Board of Directors.

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GreatGamesExperiment.com Unveiled to Public

Social Networking Site for Games, Gamers, and Developers Reaches Open Beta GreatGamesExperiment.com, a social networking site centered around gaming, is pleased to announce its public beta release.

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