The Khronos Group launches the COLLADA Contest
Posted by: Emmanuel Deloget at 3:00:53 AM
Today Khronos also announced a COLLADA contest to encourage open source COLLADA conditioning programs to be created and uploaded into the COLLADA Framework on Sourceforge.
The Khronos Group announced the release of the OpenGL ES 2.0 Specs at the GDC'07
Posted by: Emmanuel Deloget at 2:44:39 AM
5th March, 2007 - GDC, San Francisco, CA - The Khronos(TM) Group announced today that it has unanimously ratified and publicly released the finalized OpenGL(R) ES 2.0 specification for programmable 3D graphics that will significantly boost the functionality, flexibility and visual realism offered by a wide range of embedded and mobile devices.
Vivox Calls on IBM to Give Voice to Online Gamers
Posted by: Emmanuel Deloget at 2:18:22 AM
Game Developer Conference, SAN FRANCISCO, March 7, 2007: IBM (NYSE: IBM) and Vivox, the leading provider of integrated voice services for online games and virtual worlds, are working together to bring integrated voice communication to the games and interactive entertainment market.
Accelerated Game Content Delivery Network Announced by CacheLogic at GDC '07
Posted by: Emmanuel Deloget at 2:10:55 AM
SAN FRANCISCO, March 7 /PRNewswire/ -- CacheLogic (Cambridge, England), the leading provider of Peer-Assisted CDN solutions, today announced the immediate availability of VelociX(TM) for Games, its unique hybrid peer-assisted content delivery network which is specifically optimized for large, multi-gigabyte files.
VICON announces FX Extreme MoCap System
Posted by: Kevin Hawkins at 10:52:53 AM
San Francisco, CA (March 7, 2007)- VICON, developer of Academy Award-winning motion capture systems, announced today the launch of the FKextreme system, catering specifically to game developers and small studios. FKextreme will be introduced at the Game Developers Conference, Booth 354 WH, March 7-9, 2007 at the Moscone Center in San Francisco, Calif.
Emotiv Ushers New Era of Gaming; Enables Players to Control Games with Their Brains
Posted by: Kevin Hawkins at 10:50:04 AM
Game Developers Conference, San Francisco, CA - March 7, 2007 - Emotiv Systems, the pioneer in brain computer interface technology, today launched the Emotiv Development Kit (EDK) for the electronic games industry. With the EDK, developers will be able to create games that respond to a player's emotions and allow players to control their characters' expressions and manipulate objects using only the power of their brain.
Veteran Game Writers Launch Writers Cabal at GDC 2007
Posted by: Drew Sikora at 12:29:06 AM
Exclusive Prizes in the Writers Cabal Giveaway Conspiracy
Veteran game writers Sande Chen and Anne Toole, announced today the formation of new partnership called Writers Cabal. To celebrate this launch, Writers Cabal will be Wadjet Eye Games, Heavy Melody Music and Sound Design, Samu Games, and JCom.
PopCap Games announces release of PopCap Framework 1.3
Posted by: PopCap Games at 3:37:36 PM
PopCap Games, the leading casual games developer, announces the release of its latest revision of the PopCap Framework. The latest engine release comes less than one week after the release of Peggle Deluxe and just in time for GDC '07. This release of the framework is the same technology used in the game, giving casual games developers the ability to harness the same power used there.