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All Recent Features
ArticleAuthorDescription
Getting it into the game
February 26 1:09 PM
Mike Lewis Roundtable focusing on getting data from artists into the game itself
Interview with Pixelux Entertainment at the Game Developer’s Conference 2008
February 26 3:30 AM
Graham Rhodes Discussion about Pixelux's Digital Molecular Matter and the future of Physics in Games
Postmortem: PIXELJUNK Series
February 26 3:05 AM
Drew Sikora Dylan Cuthbert, founder of Q Games, will discuss the process and reality of creating this 'small game' series, inspired by classic '80s Commodore 64 and Spectrum games.
Staging Workshop: Visual Storytelling
February 26 1:11 AM
Kelly Murdock All-day session presented by Mark Travis
Evolving Aquaria
February 25 9:36 PM
Drew Sikora The makers of Aquaria (IGF Grand Prize Winner 2007) talk about their journey in making their hit game
Writer's Cabal video blog
February 25 7:34 PM
Drew Sikora Sande Chen and Anne Toole from the Writer's Cabal blogging GDC through video
Defeating Designer's Block
February 25 6:29 PM
Ian Overgard Notes from Sam Coates and Graeme Anker's session on defeating designer's block.
Contracting Vs. Indie: The Showdown
February 25 1:07 AM
Drew Sikora Brent 'We Need Money to Eat' Fox and Steve 'Indie Core' Taylor square off in a battle of wits and whimsy over a question facing many indies: to contract or not to contract?
The Game Attorney: Indie Edition
February 25 0:16 AM
Drew Sikora Tom Buscaglia, the Game Attorney, goes over some basic legal stuff indies should know
Qube Middleware, Power to the Developer
February 20 11:40 AM
Kelly Murdock Qube announced the release of their open middleware framework.
(Viewing 20 items per page +/-) Page:  «« 1 2 3 4 (70 items total)
 
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