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Interviews
Article
Author
Description
Queensland Games
March 7 6:38 PM
Drew Sikora
I sit down for a chat with a developer from Krome Studios and two Queensland government officials to discuss the game development environment in this part of Australia
MMO Economy Interview with Eyjolfur Gudmundsson, Lead Economist, CCP
March 3 4:06 PM
Sande Chen
Eyjolfur Gudmundsson talks about EVE Online's economy and how to approach designing economies for MMOs
Interview with Umbra at the Game Developer’s Conference 2008
March 3 1:09 AM
Graham Rhodes
A short interview with this provider of middleware for real-time occlusion culling
An Interview with NVIDIA
March 3 1:04 AM
Kelly Murdock
NVidia's Randy Fernando shows off their latest developer tools.
An Interview with 3DVIA
March 2 11:57 PM
Kelly Murdock
3DVIA releases MP, a middleware component for defining behaviors for controlling gameplay.
A Look at Blade 3D
March 2 5:46 PM
Ian Overgard
Blade 3D is an "integrated 3D game development system" that shows great promise.
Interview with Morten Iversen, ZeitGuyz
March 1 8:02 PM
Sande Chen
Morten Iversen of ZeitGuyz describes his new IP, the steampunk-inspired Recoil: Retrograd
Avatar Reality's Blue Mars
March 1 6:52 PM
Kelly Murdock
First look at a new MMO that was built using the CryEngine 2.
An Interview with Allegorithmic
March 1 6:32 PM
Kelly Murdock
Allegorithmic's Alexis Knouri offers a preview of Substance.
Interview with Per Rosendal, CEO of Guppyworks
March 1 1:41 PM
Sande Chen
Video Interview with Guppyworks
A Look At Zeemote's new JS1 Joystick for Mobiles
February 29 2:27 PM
Ian Overgard
A look at the new JS1
An interview with Luxology
February 29 1:08 AM
Kelly Murdock
The latest developments for modo continue Luxology's ambitious plans
Autodesk's GDC 2008 Announcements
February 28 2:46 PM
Kelly Murdock
An interview with Autodesk's Senior Entertainment Marketing Manager, Rob Hoffman
Interview with ARM at the Game Developer's Conference 2008
February 28 2:52 AM
Graham Rhodes
Discussion about ARM's Mali200 3D mobile graphics hardware, their new Mali-JSR297 3D engine and content tools
Adobe Announces Director 11
February 27 9:39 AM
Kelly Murdock
New features make Director an easy to learn game creation tool.
Interview with Pixelux Entertainment at the Game Developer’s Conference 2008
February 26 3:30 AM
Graham Rhodes
Discussion about Pixelux's Digital Molecular Matter and the future of Physics in Games
Writer's Cabal video blog
February 25 7:34 PM
Drew Sikora
Sande Chen and Anne Toole from the Writer's Cabal blogging GDC through video
Qube Middleware, Power to the Developer
February 20 11:40 AM
Kelly Murdock
Qube announced the release of their open middleware framework.
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